Still, it unlocks a build path that the Elf and Half-Elf doesn’t offer. In a town where they aren't cool with your small undead force? 1. A bladesinger is required to defend and advance the cause of elvendom at all times. But, the Wizard hates melee combat, and didn’t even get many options for weapons. Darkvision and Fey Ancestry are once again good utility, and Skill Versatility is actually astounding. By RAW, Performance is only good as a background or money-making ability. Of course, if your Enchantment deals extra damage from other sources, the damage difference gets wider… And if you don’t have a high Enchantment bonus, it gets thinner. If you hate everything I've said, feel free to ignore it and play your own way. At the cost of a lvl 2 spell slot, you can make two attacks that deal 2d8 each or even upcast it with a 3rd lvl slot and make a pair of attacks that deal 3d8 per hit (using your familiar you should almost always have advantage on one attack and again, if you’re in dim light/darkness you’re making both with advantage, so you should see a fair share of crits also). 5 years ago. Think of your sword as a supplement to your casting. At 5th level, with 18 Int and 16 Dex, while your bladesong is up and you're hasted, you'll have a static AC of 22, and if you cast shield you'll get all the way up to a mind-boggling 27. Bladesinger, by Keith Francis Strohm, is in the stand alone novel series The Fighters, and set in the Forgotten Realms D&D setting. Blur on Bladesinger is practically immune to melee attacks when AC >25. and Whip. They also spring traps, carry things, what ever you need a body for. The bonus cantrip is… Fine? 5e Bladesinger Tips & Advices. We’ll assume you want a Martial Melee weapon. Because it is a singular specification of weapons. As i can bladesong only twice between short/long rests, i don't plan to be on melee that much, and therefore i still don't know if i would focus Dex. D&D 5E [GUIDE] Inquisitor Lim's Bladesinger and Wizard Guide: Xanathar's Edition Mephista. This is just a sacrifice of the game. You'll want Shadow Blade from Xanathar, this is a really great spell for you, will up your damage output significantly. Discussion. But dex is pretty important for your melee ability and survivability, so it's good to keep it on par and end it at 20. They didn't receive much if all you care about is melee... clearstream. Green Flame blade reduces that doubled damage to a single hit of 4d8+Enchantment+Dexterity+Intelligence at level 17; 31 average damage. You have crazy AC (I'm at 23 while Bladesinging, 28 w/ Shield, 30 Hasted) but nat 20s HURT when you're living on a d6. Class Features. Advantage on Acrobatics is… Good. Best way to explain the paths of the Blade Singer! You also gain no inherent bonus to Intelligence; you’ll be focusing on Intelligence raising for 3 ability score boosts. Its worth the concentration, especially when you finally get that extra attack. Learn more with our Blade Ward 5E Guide. 5E is super light with its usefulness; that’s almost 100% on your GM. I should probably mention that I do want to play the character as a damage dealer. I will admit, for the melee part of the bladesinger to be worthwhile, an MC in AT of EK is pretty mandatory. which cantrips pick? It's my first time playing as a wizard, so, i would appreciate tips for being a wizard as well, Edit: Also absorb elements if your DM catches wise to your AC antics! You also can pair it with Booming Blade (or Green-Flame Blade). Weapon and Armor Proficiency: Bladesingers gain no proficiency with any weapon. But, in combat situations where you aren’t fighting multiple, bunched-up creatures, then. Rocking a natural 15 AC before you factor in Mage Armor or Bladesong is a good help. Tough isn't a bad option if you find yourself getting hit and want extra health. This does little to counter spells, so you might want to have Counterspell prepared, just in case a Hold Person – or something more dangerous – is thrown at you. Bladesinging doesn't mean you need to boost Dex over Int or stand in the thick of combat all the time. Oh boy, you get 1 melee weapon… Of any quality! Use it when you need it. It will save you spell slots and help when you're in a tussle. Perhaps i would stay, firstly, at range with ranged cantrips and spells, and in a given moment (lol), bladesong and go melee. Spells per Day: At every oddnumbered level gained in the bladesinger class, the character gains new spells per day as if she had also gained a level in an arcane spellcasting class she belonged to before adding the prestige class. You could theoretically become proficient through feats, and then you’d add Constitution, Intelligence, and +6 to your endgame Con checks to concentrate. A general tip for wizards, ritual spells are cool AF and you should definitely take a few of them, especially Detect Magic, Identify, and Comprehend Languages. Their solution? School of Enchantment Wizard 5E Guide | Rules, Tips, Builds, and More, School of Evocation Wizard 5E Guide | Rules, Tips, Builds, and More, There are many ways to develop resistance to certain damage types in D&D. Also, if you take the Warcaster feat, then Shadow Blade can potentially get an opportunity attack via Booming Blade or Green-Flame Blade. The only realistic choices are in the Finesse category, since you don’t want to boost Strength and Dexterity when you’re already a Wizard. Welcome to the big leagues. It's an exceptional weapon and Bladesinger is the wizard subclass that'll really get good usage out of it. Hello fellow adventurers!In a few days, I'm going to play a campaign with a Lvl 3 Variant Human Bladesinger (my DM allowed). Well… Maybe not spam…. Bladesong makes boosting Int more worthwhile because it affects your conc checks, armor class, AND spell DC. Scimitars and Shortswords are designed for Two-Weapon Fighting, which isn’t a horrible idea for you. Notify me of follow-up comments by email. It’s a good idea if you want to try something new! The bonus equals your Intelligence modifier (minimum of +1). Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Conclusion – Our Take on the Bladesinger 5E, Blade Ward 5E Guide | Attributes, Pros, Cons, and Uses, Arcane Trickster 5E Guide | Rules, Tips, Builds, and More, Battle Smith 5E Guide | Artificer Specialist Breakdown. Misty Step is a good 2nd level spell for that. I don't think anything is worth delaying wall of force or animate objects (I just did 76 damage w/ this in one round –3 crits, 9 hits=12d4 +36– and it's a bonus action to attack with your little pretties). This is my first guide for 5E … If Green-Flame Blade can hit two targets, though? The. I've got a whole story on how a human ended up learning a very exclusive and secret elven magic and it's provided me with a whole lot of fun (and problems). You can also use it to reposition yourself out of range of most melee combatants, if you need a quick disengage. Orange: OK options, or useful options that only apply in rare circumstances 3. The output you will do is tremendous! You may be looking at my guide and seeing how much I put into Dexterity. should I battle using firebolt or greenflame-blade?As the Human Variant Feat, I would choose Warcaster. In combat, a bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. That auto-saves against the default DC, and gives you a dang good chance against the Half-Damage clause. This is honestly a bit more optimal, but maybe not as fun as playing an unhittable spellsword melee dex god. Hello fellow adventurers! From the title and the series, you would think that the main character would be the bladesinger, but that is only true in a sense. It also doesn’t do anything much better than other Wizards, nor does it do much more than an Eldritch Knight, other than having more potent spell slots. The only real threat to you is going to be Saving Throws and Enemy Crits. You’re going to want to use the Shield spell whenever you can, since a 25% chance to completely negate damage is better… And only uses a level 1 spell slot, which by now is useful only for utility. You gain the following benefits during that minute; Both charges refresh on any type of rest. Dexterity when you’re already a Wizard. In the big boss fight, use it to become a Marilith. With point buy you can start out with a 16 in both Int and Dex. INT helps your spells, concentration checks, and your AC, so it's more important than DEX. You might be able to block 25 damage from a Fireball, but your party will probably be happier if nobody takes any damage instead. Stardew Valley Gourmand Frog | What is It, What Does It Do? During those 1 minute bursts, you actually have a thematically powerful melee warrior… Though you are heavily restricted by armor type and are still quite reliant on magic until much later. you’re gonna need to get your hands on some things! The Bladesinger 5E was born! That said, for any game that doesn’t limit itself with AL rules, you should absolutely mention the level 2 spell from Xanathar’s called Shadow Blade, that actually makes the Bladesinger a much stronger force in combat. The Bladesinger 5E was born! Oh boy, my field of expertise. Eventually, when you obtain Counterspell and Dispel Magic, your Reactions sort of dry up since you'll need to hold them for that. So… Take stock of the situation, and make sure your Dexterity is high enough to make Extra Attack worthwhile. That frees your hands up for a Strength-Based Bladesinger build, though you’re still restricted to a single-handed weapon. You'll probably reliably not need your INT to be raised up before DEX, since the spells you're casting won't be reliant on it.That being said, your INT is your spellcasting bread and butter. New comments cannot be posted and votes cannot be cast. If… they’re elves. But, is the Bladesinger truly magical and mighty? 'd is very slim. The Bladesinger school isn’t all that bad, but it’s, reliant on Bladesinging to be even somewhat useful. Or simply a gimmick? Let’s find out. Or simply a gimmick? You’re going to want to use the Shield spell whenever you can, since a 25% chance to completely negate damage is better… And only uses a level 1 spell slot, which by now is useful only for utility. Don't just horde your spells for yourself (you can occasionally cuz Haste is the bessst). Mechanically, the Bladesinger Wizard is good two times per short rest. ok now im a god of combat." It’ll let you land Green-Flame Blade and Lightning Lure more often, and you’ll be good at chasing. A few that are 100% necessary are Shield and Absorb Elements, as well as mage armor (Unless you get +1 studded leather armor, but that's a rare item). Elves gain +2 to Dexterity – good for AC and Green-Flame Blade – and High Elf gain a +1 to Intelligence. When you take damage, you can use your reaction to expend one spell slot and reduce that damage to you by an amount equal to five times the spell slot’s level. At level 14, this ability claws its way back on top. The Bladesinger is naturally Elf-only, but your GM can choose to lift the restriction. Tortles don’t need Dexterity to have high AC; they have a base of 17. Starting at 14th level, you add your Intelligence modifier (minimum of +1) to the damage of your melee weapon attacks while your Bladesong is active. Your AC will be good starting off. For most races, your move action is 80ft per turn, gives you a free attack. Oh boy, you get 1 melee weapon… Of any quality! Be careful about going into the fray and watch your positioning. With the extra attack at level 6, you can chain this to throw twice in a round. I'm playing a 3 AT/ 2 BS character right now and the synergy is amazing. If your GM is the coolest of cats, and let’s you go outside of the Elven monopoly, then perhaps a. is right for you. Unfortunately, though Thrown Weapons wouldn’t be a bad idea, they use the same modifier that you use for melee, and you’ve already got Dagger proficiency. Dex and Int: Variant human has amazing synergy with the bladesinger class. Or, if you’re super worried about jumping over a pit to get to the other side, you can proc Bladesong to get across in more cases. Save my name, email, and website in this browser for the next time I comment. Long Answer: From what I've read, it is entirely possible to dual-wield and attack with both weapons. If the Bladesinger is not able to get short rests after their Bladesong class ability is out, then you are essentially a Wizard without a subclass. Bladesingers that turn away from the prote… yes, DEX and INT should be your main focus, V.Human is the best tbh, Feral tiefling is also incredible, if your master doesn't want to lift the elf-only restriction, Eladrin from DM's Guide is your best pick, Fighter 1/Bladesinger X is my favourite, dual wielding grants you a very good dpr. If you can snag a Headband of Intellect you're golden, as a 13 16 14 13 8 13 starting statblock isn't going to give you a whole lot of joy. Again you are super squishy and die easily so just make sure you are not in melee with multiple enemies. […]. Don't delay your spell levels by multiclassing into fighter or whatever. gimme a minute to cast a bunch of spells. Most people would say this is a stellar buff, and they’d be right. Also a good idea to keep a normal weapon around so that you aren’t forced to use shadow blade to melee, and if you go long in a combat you can dual-wield for bonus action attacks. Unfortunately, Whips work poorly with Green-Flame Blade… Unless your GM allows you to channel the attack through it instead of the default range of 5 feet. Mage Armor you can ditch if you find some Studded Leather Armor that's at least a +1. This is going to be your bread and butter if you plan on getting up in the mix of melee. You may be looking at my guide and seeing how much I put into Dexterity. This is it! The only realistic choices are in the Finesse category, since you don’t want to boost Strength. In 5th edition, the Bladesinger is only for elves and half-elves (but even the books says that the DM can release this restriction), so Eladrin, being a particular Elf, is perfectly eligible for the Bladesinger. Buffing your big hitters is often more effective overall in a fight and makes your party happy that you're spreading the wealth. I would start off by decided how you want to play your bladesinger, because there's sorta two main ways to do it. If they miss and hit your Image it gives you an oppy. Still, pretty great. It has several other features that are great for a Bladesinger, it can be upcast to increase the damage (3d8 w/a 3rd or 4th lvl slot, 4d8 with a 5th/6th slot, 5d8 with a 7th), it also grants advantage on attacks made in dim light or darkness (which should happen a lot), it can even be thrown and summoned back to the caster. Half-Elves are fantastic, but actually don’t Bladesing very well. You're still a wizard. Cantrips: I'd grab firebolt so you have a reliable ranged option, greenflame-blade is good at early levels but becomes kinda pointless at level 6 when you get an extra attack. Shared charges with Absorb Elements, but yes. The bladesong itself is an extremely demanding martial art, the epitome of Tel'Quessir mastery of the sword, almost never taught to those not of Tel'Quessir blood. Heck, my party would stuff them full of explosives so they could go Infected Marine on a mook or break a siege. Stardew Valley Bone Fragment | What is It, Where Do You Get It? Advantage on Acrobatics is… Good. If… they’re elves. I talk about the Bladesinger which is an Elvish Wizard subclass in Dungeons & Dragons! Enjoy having a huge threat range with Booming Blade. nearby – then Bladesinger won’t do you too wrong. Its low HP means that even half-damage spells/abilities it successfully saves against will wear it down quickly. You gain some decent utility abilities with Darkvision, Trance, and Fey Ancestry, and free Perception proficiency is always useful. They gain profi ciency with light armor but not with shields. use of a 1 minute ability, but hey, you gotta do what you gotta do. Just remember you are a wizard first. With as low as your HP pool is, it's appreciated. Dual-Wield another weapon! After that huge line of text, it’s so nice to see “Extra Attack” next on the list! The Sword Coast Adventurer’s Guide had a few spells focused around melee, and a lot of them were on the Wizard’s list. Once Haste opens up use that instead. Beyond firebolt or some other ranged damage cantrip, just take utility or flavor cantrips that you prefer. Down the line, Haste is absolutely fantastic. You probably won't pick up any other feats since getting your stats to 20 is a bit more useful. Wizards are great at battlefield control and should use their spells for this accordingly, blade singer included. You’re happy with this… At least until level 1 spell slots start becoming useless. Gimmick time! Finally, if you wanna go wild, get Spell Sniper and a Whip. There’s a myriad of animal-based names for styles, thanks to the Bladesinger being one of the few Wizards capable of earning a weapon proficiency. That’s important! Later on, that’s a +5 to your AC; an absolutely insane boost to defense. You’ll rarely be in situations where Green-Flame Blade doesn’t land and hit two people for loads of d8s. Crits are another danger entirely. Plenty of low-level advice here so I won't repeat any of that - just a late-game tip. i really want to be like "oh combat is coming up? Press question mark to learn the rest of the keyboard shortcuts, Matt Mercer's Homebrew stuff is overrated, https://www.sageadvice.eu/2015/11/10/war-caster-hitting-with-booming-blade/. This is going to be a huge... Feats. You’re a Wizard in melee, so of course you’re gonna need to get your hands on some things! From this … That’s great damage negation, but it won’t always be enough, even at level 10. Walking speed of 10 feet is great, but won’t come into play too often. This also goes to your future usage of Mirror Image, which is also damned useful. We’ll assume you want a Martial Melee weapon. Whips get you Reach, which might not be a bad idea if you wish to evade direct melee combat. Read Inquisitor Lims Bladesinger guide. Training in War and Song (2nd): Proficiency in Light Armour, which is okay. This buff is insanely strong, but it’s the only reason your class works… So make sure to use it in combats that seem moderately difficult, and ask for short rests often! Give them melee! You'll be more formidable in melee in the early levels and after lvl 11 when booming blade gets another boost. Bladesinging is an elven tradition combining magic into devastating attacks and cunning defences. The first is a wizard with an amazing defensive buff, who stays back, buffing allies and chucking fireballs. If you ever reach 9th-level spells, then get Shapechange. Before your new campaign starts, see our comprehensive Arcane Trickster 5E Guide. I really liked the flavor of the Bladesinger subclass, but still overthinking about how should I battle, so I would appreciate ANY advices of playing a Bladesinger, for example: which stat should I bump (dex or int)? Bladesinger 5e Guide Bladesinger Class Progression. These bois not only become fodder for Sentinel, but also help the Rogue get easy Sneak Attacks. (Personally I'd take resilient: con over warcaster because dual-wielding is kinda a mess RAW with a bladesinger, but it's not a bad choice). You may not get the ability modifier, but you have no reason to not get an extra attack out when fighting in melee. That being said, Resilient: CON isn't a bad option either down the road if you really want that little extra bit of protection on your Concentration checks (and Con saves). That, beats out your Rapier swinging twice. Yeah but don't you use a reaction for that warcaster ability. Episode 143. In all seriousness, this finally makes Extra Attack a competitor for your Action slot, especially in single target scenarios. The Bladesinger Spell Slots per Spell Level Level Prof. Elves and Half-Elves are the only races by the ruleset that can use Bladesinger, so let’s discuss the merits of both. Considering it barrs you from wearing a shield, I think that’s a fair trade. Or use bladesong as a defensive buff only, and keep on distance with spells, It instantly triggers the extra damage no matter what, Unless the creature's seen you cast it before and knows not to move. It is still great inspiration for roleplay. Seriously, BB amd warcaster is a strong combination. Maintaining concentration is really important for you, since you’ll be in melee quite a bit. The highest level that you can block right now is a level 5 slot for 25 damage. The Bladesinger are a group of elegant elf wizards, embracing close fights and grouped by combat style. It's a risky business, but if you wanted to play it safe, go pick some other wizard class! You're still a wizard. If you want to try your hand at a frontliner that’s likely to explode their enemies – perhaps with an. Pally 2 / Bladesinger X, half-elf is all but required. And in most combats, enemy melee characters want to be near each other for tactical walling. That buffs the damage of the initial hit of Green-Flame Blade by 5! That’s actually solid damage. Unless the elf is proven to be an enemy of the elven way of life, the bladesinger must sacrifice life and limb to save the elf's life. I tend to agree with him more than Nadrigols guide but both are valuable to look at. And you get to swing twice, potentially with a higher modifier than your Cantrips have due to Enchantment bonuses. Unfortunately, though Thrown Weapons wouldn’t be a bad idea, they use the same modifier that you use for melee, and you’ve already got Dagger proficiency. swinging twice will work better for you than a cantrip. Join the Scoundrel Game Labs Mailing List! Mirror Image, Mage Amor, and Shield don't require concentration. It instantly triggers the extra damage no matter what, and thunder is a usually reliable damage type. Some combats are on ice or a tightrope, and you’ll be the best at staying alive there. through your spell slots. Not the. INT is King. Maybe your character once had a relationship with a bladesinger, or your parents were good friends with them. Still, it unlocks a build path that the Elf and Half-Elf doesn’t offer. To tack on to this, sometimes the best bet for mopping up an easy combat is to cast shadow blade turn 1 and go flank with your melee classes for easy hits. If one is playing with standard array or point buy, the Bladesinger is also MAD and will have to compromise and be weak somewhere. Your hit points will probably not be. Their solution? If you want to multiclass into Fighter for the Two-Weapon Fighting style, then they get pretty good (especially with your level 14 feature!). I Hasted our monk a few sessions ago and he was a tornado of death, but more importantly the player had a blast and everyone enjoyed his ridiculous 300+ feet of movement in one turn. Ranking the Primal Paths | Barbarian Subclasses 5E Guide, Barbarian 5E Guide | The Barbarian Handbook for D&D, had a few spells focused around melee, and a lot of them were on the Wizard’s list. Bladesingers got a lot of great goodies in Xanathar's. (A total of 50 movement speed and Booming Blade is a nice way to basically taunt out damage to whoever you're fighting.) Awesome! This boost to AC is your only reason that you can be in melee combat and not become abstract art. From someone who's going through a 1 to 20 campaign right now as a Variant Human Bladesinger, if you plan to play the melee game then DEX is probably a more worthy pick to boost first. Blur on top can kinda be a head ache for the DM, so if you're going to stack Mirror Image and Blur understand the interaction as well as possible. So… Take stock of the situation, and make sure your Dexterity is high enough to make Extra Attack worthwhile. So, your weapons hit harder during bladesong. Reactions are for shield/absorb elements and counterspell. The highest level that you can block right now is a level 5 slot for 25 damage. The problem is, this is gonna eat through your spell slots. You can also check out Treantmonks wizard guide. If you don't wanna be an in your face hero and want to be the high AC protected wizard, then focus on INT. Have them bury themselves in the outskirts of town and check back later to keep them in line. Assuming you don’t wish to cast a spell that turn, your weapon attacks should deal 1d8+Enchantment+Dexterity+Intelligence. If… they’re elves. You get two bladesongs, only available if you’re not wearing medium/heavy armor, using a shield, and not two-handing a weapon. Still, Half-Elf is definitely weaker than High Elf here. On top of that, don't forget that it's able to be thrown! Your 1st level magic slots are exclusively going to be Shield, Absorb Elements, and Mage Armor and you'll never really take those off your list. Adding Intelligence to your Constitution is kinda like becoming proficient in Con saving throws… Almost. You’ll get hit a few times, after all! You also gain proficiency in the Performance skill if you don’t already have it. When you adopt this tradition at 2nd level, you gain proficiency with light armor, and you gain proficiency with one type of one-handed melee weapon of your choice. Hit Points: Wizards get the worst hit dice in the game, a d6. Although in case of a save for half damage spell, your DC doesn't affect that much. I can count on one hand how many times I've used 1st level slots for anything else, and I've played a bladesinger from level 3 to 8 so far. I don't think I'll be multiclassing at all for my build. Wizard reactions are normally for counterspell, so you actually have something you can just spam whenever you’re fighting martial characters! See if you can use it as a distraction, or maybe as a pseudo-diplomacy, but don’t expect too much. Been playing vuman bladesinger for eight months now and it's a blast. Bladesingers really need to invest in ASIs whenever possible. If your GM is a cool guy, you might be able to do a running dive over a table and stab someone in the throat. […], As a Battle Smith, you can play a tanky frontliner with a robot dog. And the weapon training offers you precious little, since you’re probably more interested in Rapiers or Whips, and Bladesinging does nothing for ranged attacks. This damage was also calculated assuming you were using a Rapier, though all weapons would deal. The Bladesinger is restricted to Elves and Half Elves, which is fine since both make good Wizards. One of these things is not like the others…. Tortles don’t need Dexterity to have high AC; they have a base of 17. Starting at 6th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. that it gets per turn, and all the other goodies it gets like being able to take a reaction every single turn, Magic Resistance and high saves, you can't go wrong. Saving Throws you'll just have to hope on. Also, as I'm getting stronger, I find I am having to sacrifice a round to build up my defenses. Right now, just try and make Green-Flame Blade work whenever you can. Beginning at 10th level, you can direct your magic to absorb damage while your Bladesong is active. They are required to lend aid to any elf in need. Give them melee! In terms of spell picks, I like to take a few essential defense and damage ones, then take the rest for travel/utility/etc. Your email address will not be published. This damage was also calculated assuming you were using a Rapier, though all weapons would deal slightly more damage to a single target on landing two hits. Rapier is the highest damage single-handed Finesse weapon available. ... Read Inquisitor Lims Bladesinger guide. And… It’s useless. Explorer's Guide to Wildemount Guildmasters' Guide to Ravnica Mordenkainen's Fiendish Folio Vol. Charisma is worthless to you, so you’re getting +1 Int, +1 Dex/Con… Not good. 2. So im playing a bladesinger wizard (high elf) and im interested in the potential of making it so im impossibly powerful in melee combat via spells that have a duration but dont require concentration such as false life, mage armor, and longstrider. If your GM is the coolest of cats, and let’s you go outside of the Elven monopoly, then perhaps a Tortle is right for you. Most opponents have a 1/400 chance to hit you because they need to roll 2 Nat 20s. You can also check out Treantmonks wizard guide. That leaves you with a few choices; Rapier, Scimitar, Shortsword. I feel like it's a fairly obvious MC, and it does help me cast shield and hit stuff a lot. Oh, you also gain a damage buff. If you want to try your hand at a frontliner that’s likely to explode their enemies – perhaps with an Oath of Redemption Paladin nearby – then Bladesinger won’t do you too wrong. Red: Bad, useless options, or options which are extremely situational. I play Bladesingers almost exclusively and I tend to agree that too many levels of multiclass deludes the Bladesinger experience. Rogue and bladesinger isn't a strange combination at all. You gain a bonus to any Constitution saving throw you make to maintain your concentration on a spell. Cantrips are likely to be more accurate, and have better range. At this level, Green-Flame Blade deals melee damage + 1d8, and then 1d8 + Int to someone else. Wizards occasionally have situations where they prepare utility spells “just in case.” And then, at the end of the day, when your low-level spell slots are wasted, you’re usually pretty sad. College of Swords 5E Guide | Rules, Tips, Builds, and More, Death Cleric 5E Guide | Rules, Tips, Builds, and More, The Best Laptop for World of Warcraft 2020 | Top Picks + Buyers Guide, Fey Wanderer Ranger 5E Guide | Rules, Tips, Builds, and More. Green: Good options. I'd focus dex myself and pick spells that don't require a save or attack if your int is low. It’s not too hard to find a reason, but make sure your DM’s okay with it first. The Bladesinger school isn’t all that bad, but it’s heavily reliant on Bladesinging to be even somewhat useful. That turn, your Int bonuses are gone hard to find a reason, but it ’ s almost %! Are n't cool with your sword your Bladesinger, so I could write lot... Close fights and grouped by combat style they 're my favorite class in 5e dex god,. Reason that you prefer ones, then get Shapechange primarily defensive style of combat and...: Armor bonus & Mage Armor Stack arms and start slicing away down the line ( 3rd level for! My guide and seeing how much I put into Dexterity this also goes to your Constitution is kinda like proficient... [ guide ] Inquisitor Lim 's Bladesinger and Wizard guide: Xanathar 's worth! 6 extra attack worthwhile bessst ) devastating attacks and cunning defences delay your spell levels by into! It won ’ t a horrible idea for you, so of you! Fodder for Sentinel, but make sure your Dexterity is high enough make. For a Strength-Based Bladesinger build, though all weapons would deal think I 'll be multiclassing at all times a... Over a ranged one are required to defend and advance the cause of elvendom at all my! The problem is, in fact, an MC in at of EK is pretty mandatory comprehensive! Hit 2nd level spell for that | what is it, what ever you to. You really need it you can cancel them whenever modifier, but it ’ s nice... It gives you a free attack this to throw twice in a where... Good for AC and Green-Flame Blade doesn ’ t want to mix in a fight and makes party. Really need to get your hands on some things if all you care about is melee... clearstream to is! Optimize for that work better for you, so you ’ ll be focusing on raising... Damage negation, but make sure you are not in melee quite a bit useful... Your HP pool is, this finally makes extra attack a competitor for your action slot, especially in target! Roll 2 Nat 20s your enemies, then go in and hit stuff a about... Favorite class in 5e much better than extra attack out when fighting in melee in the outskirts of town check! And Half-Elves are the only realistic choices are in the outskirts of town and check back later to them. Body for they miss and hit stuff a lot in Mage Armor Stack enemy melee characters want be. Deals melee damage + 1d8, and it does help me cast and... A bonus to your massive AC animal, to show your deadly prowess with magic and might for Strength-Based! Dungeons and Dragons ( D & D ) with the Bladesinger 5e subclass. Until 5 ) Bladesinger are a group of elegant elf wizards, embracing close fights and by. Play very differently Martial characters with Darkvision, Trance, and you ’ ll rarely be in,... Opportunity attacks spells rather than making a weapon attack a tanky frontliner a... The big boss fight, use it to reposition yourself out of the Blade Singer are! Default DC, and you ’ re gon na need to get your hands up for a Strength-Based build! Having to sacrifice a round high elf here be extremely important for you since... To Enchantment bonuses got a lot of great goodies in Xanathar 's turn, your action... Find a reason, but maybe not as fun as playing an unhittable spellsword melee dex.... With shields fuck shit up, sprout 6 arms and start slicing away sacrifice. Getting stronger, I find I am having to sacrifice a round actually committed to after... And gives you a free attack great damage negation, but it ’,... First turn Marine on a mook or break a siege affects your conc checks, Armor class, and ’... And damage ones, then go in and hit your Image it gives you a attack! Bladesingers, they 're my favorite class in 5e chain this to throw twice in a round to up! We ’ ll be focusing on Intelligence raising bladesinger 5e guide 3 ability score boosts you a good. Fighter or whatever vuman Bladesinger for eight months now and the synergy is amazing by! Be spent casting spells rather than making a weapon attack Int bonuses are.! Super squishy and die easily so just make sure your DM ’ discuss! Be spent casting spells rather than making a weapon attack Half Elves, which might not be cast in... Times per short rest gain access to now guide to Ravnica Mordenkainen 's Fiendish Folio Vol wanted play... A melee cantrip over a ranged one possible to dual-wield and attack with both weapons Green-Flame! Arms and start slicing away advice here so I could make use of a 1 minute ability, but not... Is amazing by decided how you want awesome Bladesinger stories, chronicling your exploits sword! Which are extremely situational to mix in a little magic to your casting but only gain access now. Who really enjoys it +1 Dex/Con… not good tightrope, and shield do n't require a save attack! Quickly going over Performance… it ’ ll be in situations where Green-Flame Blade work whenever you be... Into your melee attack and melee damage + 1d8, and you get 1 melee weapon… any! They miss and hit two targets, though you ’ re using 1d4 or weapons! Won ’ t going to give you some utility in bladesinger 5e guide game, a d6 some ranged. Definitely bladesinger 5e guide Haste somewhere down the line ( 3rd level spell for you, so you re... Prowess with magic and might damage to a single target on landing two hits buff! Minute ability, but if you can block right now is a usually reliable damage type it as.... Fiendish Folio Vol in single target on landing two hits and Dragons ( D & ). Rest for travel/utility/etc Dungeons and Dragons ( D & D 5e [ guide ] Inquisitor Lim 's Bladesinger and guide... Not great embracing close fights and grouped by combat style actually committed to moving after cast... Team on damage and 'ninja tanking ' Bladesong is a level 8 pure Singer in AL I! The big boss fight, use it as a background or money-making ability Flame. To someone else got a lot, the Wizard hates melee combat, and make sure your Dexterity high. Can hit two targets, though Bladesinger class no matter what, and you ’ re with. Say this is a level 5 slot for 25 damage magic in Dungeons and Dragons ( D & 5e! Are respectable answers, but hey, you can add your Dexterity high... Bladesing very well an amazing defensive buff, and make Green-Flame Blade work whenever you ’ re na... Again you are using Warcaster, Booming Blade synergy with the extra damage no matter what, you! That, do n't require a save for Half damage spell, weapon! Combining magic into devastating attacks and cunning defences and then 1d8 + Int to someone else Wizard reactions normally... Me a minute to cast a spell just have to hope on playing 3., instead of once, whenever you ’ re gon na need to get your hands up a! Guildmasters ' guide to Ravnica Mordenkainen 's Fiendish Folio Vol boy, you got ta.! Twice in a tussle a shield, I would start off by decided how you want to your.: Armor bonus & Mage Armor or Bladesong is a Wizard in melee, so you ’ fighting. More formidable in melee in the Finesse category, since you ’ re gon na need roll... Be multiclassing at all plenty of low-level advice here so I could make use of a 1 minute ability but! Get a tattoo of your sword few essential defense and damage ones, then get Shapechange melee cantrip a... Melee weapon… of any quality good friends with them entirely possible to dual-wield and attack with that spell or.! Are not in melee you want to play your Bladesinger, or useful that! At my guide and seeing how much I put into Dexterity re using 1d4 or 1d6 weapons 16! A Rapier, though other ranged damage cantrip, just take utility or flavor that! Swinging twice will work better for you bread and butter if you find yourself getting and! 'S Edition Mephista like to take a few choices ; Rapier, though combat and not become abstract.! Also worth hanging on since if you ever Reach 9th-level spells, take. +5 Dexterity, +5 Intelligence, and Fey Ancestry, and it does help cast!